how to level up fast in smite
The middle lane in SMITE is a good way to get into the game. Let’s go over the basics of gods, builds, play-styles and strategies you’ll need to know.
Mid, by its name, is the role in the middle lane. Mids are usually mages but can often also be hunters, depending on the meta (what is good). Typically, the mid will be ability based and burst enemies down quickly.
This is one of the positions that encounters the most changes in meta during a season. Part of the reason is that mage is the largest category in SMITE combined with the majority of hunters. There are many gods to fit different play-styles.
The middle lane has many different builds just for mages. Builds can range from tanky (lots of health) to straight damage. Some of the most common builds are; tanky, cooldown, healing or lifesteal, attack speed, and damage.
The tanky build usually consists of Warlocks Staff which provides health, Book of the Dead which provides both mana and health so you can survive longer. The cooldown build has Chronos’ Pendant and Spear of Desolation so you can continually cast abilities. The healing build has Rod of Aesculapius which buffs your healing capabilities.
A lifesteal build is usually used with Bancroft’s Talon and Typhon’s Fang. Attack speed builds need the ring tree with Hastened Ring, Demonic Grip, and Telkhines Ring. The damage build may include Book of Thoth.
Most builds will have penetration for tanks like Obsidian Shard and, if needed anti-heal, Divine Ruin. These builds are focused on one aspect of a character. Shoes of the Magi will be the most commonly found boots in the lane along with Rod of Tahuti and Soul Reaver for other common items. Even though Warlocks Staff is used for tanky builds, it is also often found as a damage item; the health is just a bonus.
Both the god pick and the build can lead to certain play-styles. Mages can be tanky, lending themselves to a tankier build. Gods like Anubis favor lifesteal because of his passive.
Sol is usually considered to be a “magical hunter.” Because she is basic attack-based, she can make use of lifesteal and attack speed. No matter what your play-style is, there is a mage for you, and this is the only class that can provide that.
Mid, however, is one of the most boring positions in the way of strategies. There are really only two viable starts (how you start a game off). One is joining the jungler in clearing their speed by using an ability and moving quickly into lane. In this start, you want to stand by the corner closest to the lane.
All you do is use whatever your best ability for clear is then start moving and hope that you get the experience from an assist on the camp so you can reach level two after the first wave. The other common start is just clearing wave before anything else.
The mid has a very important role on the team, placing wards. Wards provide sight on an area around the ward. It is very important to keep the vision up so your team knows when the enemy jungle is passing through to the other side of jungle. Mid can be a dangerous place because you can be ganked (ambushed) from both sides. You need to place some of the most important wards on the map.
The role of the mid lane is to burst down the enemy. Most mages apply themselves to this role and are some of the main damage dealers on the team. The difference between the carry and mid is that the mid is often fighting. Carries usually just sit and farm after the support rotates to the mid lane. It is also up to you whether the carry or mid ends up with the damage buff.
Mid is one of the most important roles in SMITE, but it is also relatively easy to learn. Part of this comes from the wide god pool and availability of different ways to play. However, this role can get boring, especially at lower levels because the support often doesn’t rotate and it becomes a farming war.
enre: Multiplayer online battle arena (MOBA)
Publisher: Hi-Rez Studio
Smite is a third person view, MOBA game published by Hi-Rez Studio in 2014. The game is played five versus five and as with most of the multiplayer online battle arena games you quickly find similarities to DoTA. Smite is free to play which has led to a pretty large player base during the last year. Smite is also claiming its place as an eSport as the World Championship have a prize pool of more than 2.5 million dollar.
The Best eSports Betting Bookmakers Right Now
Gameplay of Smite
Smite features many different game modes with the largest being Conquest. Players are formed into two teams with five players on each team. All players begin at opposite sides of a map at their team’s “fountain”. Before the players enter the map, they are granted an amount of gold (usually 1,500) to buy starting items. These items grant special bonuses or abilities that enhance the player’s god. There are three continuous “lanes” running from one side of the map to the other. Each lane is defended by a “Phoenix” which is accompanied by a pair of extra defensive towers. Phoenixes and towers deal a large amount of damage to any enemies that come too close. The goal of each game is to destroy the opposing team’s Phoenixes and the Titan, a giant warrior who must be defeated to win the game. The players are accompanied by “minions”, small soldiers with a weak attack. These minions spawn at the Phoenixes every thirty seconds and run along their lane until they meet opposition and attack immediately. Minions will attack not only players and other minions, but also towers, Phoenixes, and the Titan. In fact, their presence is required for players to deal full damage to these objectives. Defensive positions will prioritize enemy minions over players, allowing players to attack a tower without receiving damage; however, towers will fire upon players if there are no minions nearby or the player attacks an enemy player under their tower. If a game is going badly for a certain team, they can decide to surrender after at least 10 minutes, though this requires a majority of the team (4 players to 1) to agree.
How to Bet on Smite?
The fact that SMITE is relatively new has meant that it, as of this writing, hasn’t been offered regularly by some esports bookmakers. For fantasy esports. Alpha Draft is the best place to go for real money, and Vulcun has yet to offer it (ESL offers a fantasy league of their own, but the reward is the in-game currency called “gems,” and is therefore only relevant for people who play SMITE). Although many sites do not (as of this writing) have specific dropdown menus for SMITE like for League of Legends and Dota 2, some of them (such as 888 Casino and VulkanBet) offer temporary opportunities to gamble on larger events.
It would be difficult to say, however, that an investment of time made into learning more about SMITE would be wasted for would-be bettors, simply because the game is growing at a rapid, too-fast-to-ignore pace. Bookmakers would be foolish to overlook the game any longer for the following reasons:
- The game was released on August 19th, 2015 for the Xbox One console. This makes it the first of the three largest MOBA titles to be playable on a game console, and that will increase awareness of the game dramatically.
- The viewing experience for SMITE is easier than for other MOBA’s due to a freer moving spectator camera, and because the skills are manually aimed in the game.
Smite has already dramatically proven its viability as an esport by offering such an enormous prize pool for its first annual World Championship, as mentioned above.
- The prize pools for these games determines their viability and potential lifespan as esports more than anything; the more money on offer, the more people will try to play the game at an elite level. Esports viewership increases because people have played the game themselves, which gives them a better context for why what they’re watching is so amazing.
It’s also important to realize that Smite is in its infancy relative to other esports: Starcraft 2, CS:GO, Street Fighter, and Dota 2 are all games which are based on previous iterations of games (or mods) which have existed for well over a decade. League of Legends gained its popularity for being one of the first modern standalone MOBAs, having been released in 2009, and it too was heavily influenced by the “Defense of the Ancients” Warcraft III mod that Dota 2 is based on. These games all have prestigious pedigrees, whereas Smite is a brand new, and successful, take on the MOBA genre.
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